Remember when the iPod came out? Seems many are noticing similar comments about the iPhone.
"Apple clearly had similar goals in mind when designing the two devices: Get the main features right and make them simple to use. Integrate those features in a way people haven’t experienced before. Use a computer for those things that are more easily done
on a computer and sync the two seamlessly. And make the entire package look and function in a way that will make people
want to use it. As the platform matures and new models are released, add new features—without going overboard—and improve existing ones, all the while keeping the product easy to use.
Which means that the first iPhone, just like the first iPod, isn’t perfect. It’s missing features, some of which seem like forehead-slapping omissions. Some of the features it does have don’t feel quite finished. And there are plenty of phones out there that do more. On top of that, it’s not cheap. All of which, together, would appear to support the argument that, Apple’s PR spin aside, the iPhone is far from revolutionary.
But here’s the thing: Although the Apple- and iPod-haters won’t want to hear this, the truth is that the iPhone is every bit as revolutionary as was the iPod. Not in terms of which features it offers, but
how it offers them—the stunning interface, the ease of use, the innovative way you interact with the device, the slick integration with iTunes and your computer, and the way features that are obscure and unused on other phones are accessible and useful on the iPhone.
That’s not to say we can’t quibble over
little interface issues and which minor features should have been included in version 1.0. And there are valid complaints about major features omissions. But many of these complaints—
including my own—miss the larger point, which is that the iPhone has, in one fell swoop, transformed the mobile-phone market, just as the iPod did the portable-media-player market six years ago. Expectations and standards just got a lot higher, for everything from external design to software interface to the activation process. As a result, just as portable media players have improved tremendously thanks to the iPod’s influence, you’ll be seeing other phone vendors (finally, it seems) take the overall user experience seriously. (At the same time, just as Apple stayed ahead of the iPod’s competition by regularly introducing new models with new features and at different price points, I think we’ll see a similar process with the iPhone.)
Oh, and after using the iPhone for a week, I can tell you there’s one other way in which the first iPhone is like the first iPod: Whatever your initial impression, the more you use it, the more you appreciate it—and the more you wonder how you got along without it."
link:
Macworld: Editors' Notes: The iPod of phones